The Division Review

Posted on May 26, 2016 By


After a couple delays and a few years since it’s announcement, The Division is finally here. I was never necessarily looking forward to this game, but boy am I glad I picked up Ubisoft’s new game up. It’s a third person open world shooter with fairly deep role playing elements, along with seeds of an MMO. There’s a lot to take in here and while I’m not going to be going every intricate detail in this review, I do want to talk about what makes this game work and things that hold it back.

The biggest take away you should get from this review is that the game is fun. Videos online don’t do it justice, you have to at least try this game out if you’re on the fence. Actually playing the game was a completely different experience than watching a video. Get it on Gamefly, Redbox, a friend, or just buy it; it’s worth the price of admission. The mission and side mission structure have enough variety to keep stringing you along, that mixed with compelling semi-stat based cover based shooting calls

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Until Dawn (PS4) Review

Posted on March 12, 2016 By



So in the last week or so I have had the opportunity to sit down and play Sony’s exclusive PlayStation 4 game Until Dawn. A game that follows some teenagers as they make their way to a cabin on a mountain for a fun and action packed weekend with their friends. Though this mountain is not what it seems and when you arrive, you are thrust into a journey of epic and terrifying proportions. Make your way through this terrifying experience while you are constantly on the edge of your seat seeing whether or not everyone will die or who will be left standing. In a sense, this game is very similar to the cabin in the woods horror movies that will come out in the movie theater every once in a while, but where this game differs is an excellent story with great character development. Let us now look at what some of the positives and negatives of the game are.


There are many things to love about this game. One thing in particular I enjoyed was the good

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Uncharted 4: A Thief’s End Review

Posted on February 12, 2016 By


Back in 2009 I picked up a PlayStation 3 for the sole purpose of being able to play the stellar exclusives Sony had been releasing on the console. I specifically had my eyes on the two Uncharted games that had been released already. I was so amazed at how these games presented themselves and they easily became two of my favorite games ever after I beat them a couple weeks later. Naughty Dog then released the equalling impressive Uncharted 3 in 2011, then followed by the spectacular The Last of Us two years later. It’s safe to say I am a huge fan of the games Naughty Dog makes. They know how to create a satisfying story that rivals film and blend them with entertaining gameplay mechanics and unrivaled presentation. Nearly three years after being revealed, Uncharted 4 has finally arrived on the PlayStation 4 and boy was it worth the wait.

Uncharted 4: A Thief’s End is a fantastic conclusion to the series and a must play game for anyone with the PlayStation 4. Whether you’re a fan of the

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The Mobile Game Trend

Posted on April 12, 2016 By

Recently, mobile gaming has been gaining a rather large share in terms of revenue. Gaming consoles/platforms and online gaming giants have dominated the game industry for the last decades, but with the enormous mobile gaming insurgents, change is definitely coming and change is welcome especially for avid gamers and enthusiasts.

Mobile games revenue forecast is predicted to increase up to $45 billion by 2018. Asia has been the leader in the industry since 2013, and is predicted to dominate the industry by up to 50% total revenue. Industry Analyst Vincent van Deelen stated, “This is simply not the case. We are also emphasizing that the recent results of individual high profile companies such as Rovio, King, DeNA and GREE are not necessarily indicative of the state of the mobile market as a whole. It is not in our interest to inflate market figures, but the hard facts have forced us to adjust our estimates upward. We have maintained our year-on-year growth rates toward 2017, ultimately leading to a $40Bn+ market share.”

In this regard, mobile game players have successfully gained large share in the market like most gaming console and online gaming companies. Indeed, this is good news for game development companies and

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The Witcher 3: Wild Hunt Game Review

Posted on April 1, 2016 By

The Witcher 3: Wild Hunt is a good game enfolded inside of an awful one. It is a compound, woven tale of Geralt of Rivia, the titular Witcher – hunter of monsters – searching for the girl he considers his adopted daughter, Ciri, as she is chased by the Wild Hunt – a team of magical warriors – for reasons unknown.

The Glitcher is a poorly made RPG, full of sexist clichés, inexact fighting mechanics, occasional bugs, and infuriating design that often have you groaning or rolling your eyes.

The great world of this Witcher release is an ugly fantastical world, skillfully shaped to exploit emersion action and experience.

Geralt the Witcher is pursuing the trace of his ward/daughter Ciri, making the most of his ability as a tracker to trail the faint leads and traces left by Ciri as she escapes the ghostly and terrible Wild Hunt.

The haunted riders are hunting Ciri for unknown reasons, causing the local inhabitants even more misery as they are already dealing with yet another attack from the Empire of Nilfgaard, the situation is miserable, the landscape is bleak but the game is a joy.

This is an action RPG with many traditional elements exposed back and

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Destiny: Setting Without a Plot

Posted on March 26, 2016 By

There are many elements right or wrong in Destiny, and after hitting max level and playing multiplayer for weeks I can safely say I’ve formed an opinion on both. Many argue that Destiny was held back in its storytelling by being an FPS MMO. However, The Old Republic, for all its microtransactions and irritating repetition, did succeed in storytelling despite being an MMO. Destiny did not. Let’s examine why after we talk about some of the positives of Destiny.


The Multiplayer – You choose these competitive multiplayer options from the Crucible, which is the Guardian’s way of blowing off steam, I’d expect. Destiny’s multiplayer, as expected, is pretty seamless. The different game types are really well done, and offer varying experiences based on player preferences. I prefer 3v3 “Skirmish” game mode instead of 6v6 “Clash”, for example. I find it more tactical and less chaotic. Some players will prefer “Control”, in which you and your team capture territory. There are a lot of options here, and it shows that they’ve really put some thought into it.

My one complaint is that vehicles aren’t used as often as they should. The “Combined Arms” limited game type allowed increased use of heavy

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FIFA 16 – New Features Promise to Make This the Best Version Ever

Posted on February 20, 2016 By

FIFA 16 is an upcoming football virtual reality game developed by EA Canada and published by EA Sports. EA Sports has taken some groundbreaking steps in the gameplay and several important gameplay changes have been deployed, which are shooting, passing, defending and goalkeeping. It is off to a very strong start, and has the potential to be the best game of football Electronic Arts Inc. has developed in years. In this article, we’ll look at what’s new in the forthcoming FIFA 16, specifically what changed from FIFA 15.

Women’s Teams

FIFA will include women’s national teams in the game for the first time in history. Twelve women’s international teams, including Spain, Germany, Sweden, USA, Italy, China, Brazil and England will appear in FIFA 16. For now, there are no plans to include women’s association football club teams from all over the world. Even so, it is a great start and hopefully we will see women’s domestic leagues in the future.

Tackling improvements

Gone are those days when a striker would leave your defender laying on the pitch in the event his slide tackle fails to take the ball away. Also, it is possible for a striker to recover from slide tackle and regain

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